A regra de 2 minutos para Persona 5 The Phantom X
The explanation for the game's "contract" mechanic is similar to that of the Persona 5 Royal DLC boss fights against Makoto Yuki and Yu Narukami in that they are cognitive beings rather than the actual individual.
With a compelling plot, unique characters, and exciting gameplay, everything you've come to know and love from the Persona series is awaiting you in this new adventure!
Hiromu Miyazawa: A food critic active on TV and em linha channels. Visiting various restaurants, Miyazawa actively gives reviews on the food he eats in his personal show. However, in reality, he is a demanding and conceited man as restaurant owners are forced to give him bribes so that they won't receive negative reviews and he won't take away the restaurants from them.
There are several changes that have been made to locations in the overworld compared to the original game due to being set in an alternate timeline:
Tamayo Yoshida: A second-year high school student and a member of the school female baseball team who wants Motoha Arai to start playing baseball again.
Lufel points out to Nagisa a former baseball player, Takeyuki Kiuchi, who intentionally rams into women in the subway as a means of attaining his misogynistic desires, and says that in order to stop him, they must enter Kiuchi's palace (a baseball stadium) within the Metaverse and steal his treasure, an object which is the source of warped desires.
Note: Some of the following title missions are unofficial translations and may be subject to change upon released of an official English localization. List of Chapter[]
Student by day, phantom thief by night: unmask the corrupt bigwigs of the real world by seizing their distorted desires from the shadows of the Metaverse.
Currently, mission 3 is the longest main story mission content due to had two different major targets within one shared Palace.
Much of the gameplay takes direct reference from Persona 5, where the protagonist will live a dual life between spending time in the real world, as well as roaming and fighting in the Metaverse. The game does not follow a calendar system; the protagonist's free time in the city is only limited by a special currency taking the form of hourglasses.
There are current development plans to release in other regions such as North America with localization. This release is to be followed by console releases of the game as well, with PC and phones remaining the primary platforms.
As he navigates the mysterious realms of the Metaverse and the Velvet Room, and grapples with ruinous visions that threaten his everyday life, he must discover what there is to take from this new world—and all in true Phantom Thief style.
Despite this, however, the calendar does appear in the Persona 5 The Phantom X game, albeit superficially and seemingly only used to track the days playing the game.[48] This also means there are pelo deadlines in this game and the protagonist can take as long as necessary to clear story missions.
The gameplay isn't bad, but it's clear that they've decided to focus on finding more ways to get people to spend rather than creating an enjoyable experience. Especially when we have previous versions to compare to, the global version is way stingier, consistently giving less rewards and increasing prices.
He also gives these kinds of reviews to his followers, causing the other restaurants owners out of business for refusing to offer himself bribes.
P5X altered the design of some Personas from the base Persona 5 to be less sexual due to censorship regulations in China (however, other versions of the game feature the uncensored designs, with some exceptions such as the Riders having metallic arms):